Clash ofclansrank for Easy Loot No Walls
Hello, everyone! I'm Doc Holliday from Clash Kings 2™ and I'm your huckleberry for all things Weight in Clash of Clans. Our understanding of Weight has allowed our Clan to win over 86% of all our Wars, with 300 wins and counting at the time of this writing.
Controlling your War Weight is how to get a good matchup in Clan Wars. Since Supercell just changed the way it calculates War Weight, it's a good time to revisit the issue and share with you all the new data.
War Weight and Clan War Matchmaking Basics
Weight is simply the numerical value assigned by Supercell to all Troops, Spells, Heroes, Traps, Walls, and Defenses in Clash of Clans. Upgrading any of these items increases their Weight.
All Weight is not assigned equally. Each type of item has a different Weight, and the Weight of upgrading each item can change at each level.
The added Weight of every Troop, Spell, Hero, Trap, Wall and Defense in your Base is your Base Weight.
During War Search, Supercell adds up the Base Weight of everyone in your Clan who is participating in the War. This total is the War Weight. Supercell matches Clans against others of similar overall War Weight. This means the lower your Clan War Weight, the easier your War opponents will be.
Certain upgrades carry more added Weight than others. Upgrade a Freeze Spell once, and it will add more Weight than a possible 10 other upgrades combined.
Knowing the Weights allows us to choose which upgrades to make, and when, based off the added Weight of each item.
By choosing to upgrade items with lower Weight first, your Base continues to grow strong without adding too much Weight until it is absolutely needed. Keeping your War Weight down prevents you from getting harder opponents during Clan Wars.
There are hardcore ways to engineer a Base like MiniMax or Defenseless Bases, but Supercell has recently made changes to counteract their effect. For a full discussion on that subject, check out this page.
Base Designs
If you're adapting your base according to weights, you can find fitting base designs here:
Engineering & Town Hall Upgrade
With the introduction of Town Hall 12, you are now forced to get all defenses before you can upgrade your Town Hall – this will make engineering your village a lot more difficult.
In the past, it was possible to also get buildings like Inferno Towers & Eagle Artillery through a Value Pack and not place it without adding war weight. This is not possible anymore as well!
Item Weights and Base Weight Calculator
In the following tables, you will see how much additional War Weight each upgrade adds to your Village (and also the cumulative worth of a Defense).
Important! Please note that these numbers are extracted from the game files, but they are also getting calculated in the War matchmaking algorithm (not known by us how), so these numbers only give you an idea how the different things weigh.
The numbers in the chart below is the CUMULATIVE War Weight.
Attention! In the first line, you will see 2 numbers, the first one that is stroke is the number before the last update so you can see how numbers changed.
Defenses War Weight
Level | ||||||
Level 1 | 100 | 100 | 175 | 200 | 150 | 250 |
Level 2 | 200 | 200 | 350 | 400 | 300 | 199 |
Level 3 | 300 | 300 | 525 | 600 | 450 | 297 |
Level 4 | 400 | 400 | 700 | 800 | 600 | 395 |
Level 5 | 500 | 500 | 875 | 1000 | 750 | 491 |
Level 6 | 600 | 600 | 1050 | 1200 | 900 | 587 |
Level 7 | 700 | 700 | 1225 | 1400 | 1050 | 681 |
Level 8 | 800 | 800 | 1400 | 1600 | 1200 | 775 |
Level 9 | 900 | 900 | 1575 | 1800 | 1350 | 868 |
Level 10 | 1000 | 1000 | 1750 | 2000 | 1500 | – |
Level 11 | 1100 | 1100 | 1925 | – | 1650 | – |
Level 12 | 1200 | 1200 | – | – | – | – |
Level 13 | 1300 | 1300 | – | – | – | – |
Level 14 | 1400 | 1400 | – | – | – | – |
Level 15 | 1500 | 1500 | – | – | – | – |
Level 16 | 1600 | 1600 | – | – | – | – |
Attention! Multiple people reported that the real weight increase of Eagle Artillery, Inferno Tower, X-Bows and Giga Tesla are still a lot higher than the numbers in the game files!!! This is still under investigation so if you're conscious of your war weight wait with dropping those high-weight defenses unless you want to upgrade your Town Hall!!!! | ||||||
Level | ||||||
Level 1 | 225 | 275 | 300 | 400 | 500 | 300 |
Level 2 | 450 | 550 | 600 | 800 | 1000 | 600 |
Level 3 | 675 | 825 | 900 | 1200 | 1500 | 900 |
Level 4 | 900 | 1100 | 1200 | 1600 | – | 1200 |
Level 5 | 1125 | 1375 | 1500 | 2000 | – | 1500 |
Level 6 | 1350 | 1650 | 1800 | 2400 | – | |
Level 7 | 1575 | 1925 | – | – | – |
You can find wall weights here.
Traps War Weight
Level | Bomb | Giant Bomb | Spring Trap | Air Bomb | Seeking Air Mine | Skeleton Trap |
Level 1 | 25 | 50 | 20 | 30 | 60 | 40 |
Level 2 | 50 | 100 | 40 | 60 | 120 | 80 |
Level 3 | 75 | 150 | 60 | 90 | 180 | 120 |
Level 4 | 100 | 200 | 80 | 120 | – | 160 |
Level 5 | 125 | 250 | 100 | 150 | – | – |
Level 6 | 150 | – | – | – | – | – |
Level 7 | 175 | – | – | – | – | – |
Heroes
Here you can see the weight added for every level upgraded:
Level | Barbarian King | Archer Queen | Grand Warden |
Level 1-60 | 20 | 30 | 40 |
Spells War Weight
Level | Lightning | Healing | Rage | Jump | Freeze | Clone |
Level 1 | 200 | 210 | 220 | 230 | 240 | 250 |
Level 2 | 400 | 420 | 440 | 460 | 480 | 500 |
Level 3 | 600 | 630 | 660 | 690 | 720 | 750 |
Level 4 | 800 | 840 | 880 | – | 960 | 1000 |
Level 5 | 1000 | 1050 | 1100 | – | 1200 | 1250 |
Level 6 | 1200 | 1260 | – | – | 1440 | – |
Level 7 | 1400 | 1470 | – | – | 1680 | – |
Level | Poison | Earthquake | Haste | Skeleton |
Level 1 | 125 | 100 | 150 | 175 |
Level 2 | 250 | 200 | 300 | 350 |
Level 3 | 375 | 300 | 450 | 525 |
Level 4 | 500 | 400 | 600 | 700 |
Level 5 | 625 | – | – | 875 |
War Weight of Troops
Level | Barbarians | Archers | Giants | Goblins | Wall Breaker | Balloons |
Level 1 | 50 | 75 | 125 | 100 | 140 | 120 |
Level 2 | 100 | 150 | 250 | 200 | 280 | 240 |
Level 3 | 150 | 225 | 375 | 300 | 420 | 360 |
Level 4 | 200 | 300 | 500 | 400 | 560 | 480 |
Level 5 | 250 | 375 | 625 | 500 | 700 | 600 |
Level 6 | 300 | 450 | 750 | 600 | 840 | 720 |
Level 7 | 350 | 525 | 875 | 700 | 980 | 840 |
Level 8 | 400 | 600 | 1000 | – | 1120 | 960 |
Level 9 | – | – | 1125 | – | – | – |
Level | Wizards | Healer | Dragons | PEKKA | Baby Dragon | Miner | E-Drag |
Level 1 | 105 | 140 | 150 | 150 | 155 | 160 | 165 |
Level 2 | 210 | 280 | 300 | 300 | 310 | 320 | 330 |
Level 3 | 315 | 420 | 450 | 450 | 465 | 480 | 495 |
Level 4 | 420 | 560 | 600 | 600 | 620 | 640 | – |
Level 5 | 525 | 700 | 750 | 750 | 775 | 800 | – |
Level 6 | 630 | – | 900 | 900 | 930 | 960 | – |
Level 7 | 735 | – | 1050 | 1050 | – | – | – |
Level 8 | 840 | – | – | 1200 | – | – | – |
Level 9 | 945 | – | – | – | – | – | – |
Level | Minions | Hog Rider | Valkyrie | Golem | Witch | Lava Hound | Bowler |
Level 1 | 120 | 120 | 100 | 170 | 1000 | 1000 | 1400 |
Level 2 | 240 | 250 | 230 | 340 | 1750 | 1750 | 3000 |
Level 3 | 360 | 390 | 390 | 560 | 2250 | 2250 | 4800 |
Level 4 | 475 | 540 | 580 | 830 | – | 2500 | – |
Level 5 | 585 | 740 | 801 | 1230 | – | – | – |
Level 6 | 690 | 990 | 1051 | 1730 | – | – | – |
Level 7 | 791 | 1291 | – | 2331 | – | – | – |
You can find a complete list of each item's weight here.
We are also providing a Weight Calculator here that you can use to quickly enter your items and find out your total individual Base Weight.
Every item's Weight is 100% accurate at the time of this writing. However, Supercell is constantly working to balance the game and the numbers may change unexpectedly. We will post any updates as soon as they are available.
Weighing Barracks and Spell Factories
Notice that the Spell Factory, Dark Spell Factory, Barracks, and Dark Barracks buildings carry no Weight.
However, any upgrade that unlocks a new Troop, Dark Troop, Spell, or Dark Spell will carry a Weight increase because of the new item unlocked.
The only time your Weight will not increase when you upgrade or add one of these items is when you don't also unlock a new Troop, Dark Troop, Spell, or Dark Spell.
Quick Tips for Proper Upgrade Order in Clan Wars
- Your Army Camps, Laboratory, and Clan Castle have no Weight. Upgrading these as early as possible at each Town Hall level is common sense.
- With the recent changes, there's not much difference between the defenses anymore – the Eagle Artillery weights like 2 Hidden Teslas so you see the very strong defenses are now an even smarter upgrade.
- There's no difference in placing or upgrading a defense anymore
Conclusion
Be smart about your upgrades! There is no point upgrading the Witch or the Freeze Spell if you don't plan on using them yet. This is how you determine the upgrade priority for Clan Wars. Feel free to post any questions you may have and I will do my best to answer them promptly.
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Source: https://www.allclash.com/upgrade-priority-for-clan-wars/
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